Tamagotchi Wiki
Tamagotchi Wiki

The Doraemontchi (ドラえもんっち) is a licensed Tamagotchi that was released exclusively in Japan in August 1998. It is based on the anime and manga series Doraemon. An alternate version was released called the Doramitchi (ドラミっち), which was cosmetically different but functionally identical.

The Doraemontchi version was rereleased in February 2006 to commemorate the new Doraemon film, Doraemon: Nobita's Dinosaur 2006.


The two designs are based on the characters Doraemon and Dorami (shaped like their heads), and both designs feature a working bell under the "collar" area. The buttons are positioned slightly differently from the standard Tamagotchi; the B button is higher than A and C instead of lower. The screen dimensions are identical to a standard Tamagotchi.



The first screen shows how many days Doraemon has been with the player, along with its weight. If the Doraemon is time traveling to the past or future, the time indicator will change, and will rever back to normal when Doraemon returns to the present. The Doraemon's weight is measure in kilograms, and the heavier they are, the more likely they are to break down. Weight caps at 199, Doraemon's lowest weight is 100, while Dorami's lowest is 50.

The second and third screens are Hungry and Happy respectively. The fourth screen is the DMP (Doraemon Power) meter. The meter can fill or empty depending on how well the player maintains the Doraemon, and maxes out at 14 points.


Like the standard Tamagotchi, there are two food options that function the same as Meal and Snack. For Doraemon, the meal is rice and the snack is dorayaki. For Dorami, the meal is a sandwich and the snack is melon bread.


The minigame is a slot game in which the player must match two images. A and B both function to start the slots, stop the left slot, and then stop the right slot. Each time the player matches two slots, the Happy meter is filled by 1. Playing the game twice in a row will reduce the weight by 1. Matching two pictures of a mouse/cockroach will drop the Happy meter to zero. Matching two pictures of an item will unlock it in the 4th Dimension Pocket, and completely fill the Happy meter.

4th Dimension Pocket

The fourth icon is the 4th Dimension Pocket, serving as the inventory. Items are earned from the game or from helping Doraemon's friends. There are a total of ten items, each with its own unique functions. Most items will give Doraemon a visual transformation, and Doraemon will retain this transformation until it breaks down, gets attacked by a pest, time travels, or goes to bed. Some items differ between the Doraemontchi and Doramitchi, but function similarly.

  • Take-copter: Gives Doraemon/Dorami a propeller on their head.
  • Time Machine: Doraemon/Dorami will travel to the past or future, and take on a new form to visualize the change. The day counter on the Status menu will show "Past" or "Future". Using the item a second time will return them to the present.
  • Translation Gummy: Translates the toy's language to English. Using it again switches it back to Japanese.
  • Anywhere Door: Allows Doraemon/Dorami to visit other characters. What characters can be met changes depending on the time period.
  • What-If Phone Box: Transforms Doraemon/Dorami into a different character. Using it after using many items may transform them into an unusual form.
  • Invisibility Cloak (Doraemon)/Transparent Human Eye Drops (Dorami): Turns Doraemon/Dorami invisible, with only its outline showing.
  • Small Light (Doraemon)/Gulliver Tunnel (Dorami): Makes Doraemon/Dorami bigger or smaller.
  • Substitution Rope (Doraemon)/Tokkae Bar (Dorami): If the user owns this and the Anywhere Door, Doraemon/Dorami will transform to resemble the next person met through the door.
  • Dried Ghost (Doraemon)/Urameshi Drop (Dorami): Doraemon/Dorami takes on the form of a ghost. Using the item again turns him back to normal.
  • Speed Clock (Doraemon)/Hustle Screw (Dorami): Makes Doraemon/Dorami move faster. Wears off after three minutes.

At times, a character may appear and ask for help. Selecting this icon to assist them will increase the DMP and may earn another item. Failing to respond will result in losing 1 point from the DMP meter.

If a mouse (Doraemontchi) or cockroach (Doramitchi) appears on the screen, selecting this icon will give the option of using an Air Cannon (Doraemon) or Lucky Gun (Dorami) to scare it away. If the pest is ignored for too long, Doraemon/Dorami will break down.


Functionally identical to Sickness, Doraemon will appear as "broken" on the screen and will not be able to eat, play games or use items until repaired with the Repair icon. If left for too long, Doraemon will leave in the time machine.


Like a standard Tamagotchi, Doraemon may make calls but refuse to eat or play the game, and must be disciplined. The higher the DMP meter, the less likely Doraemon will call for discipline. Once the DMP meter has reached 14, it will stop making discipline calls altogether.


At night, Doraemon will fall asleep and have to be put in a closet (Doraemon) or on a bed (Dorami). Failing to put them away at night will result in them sleeping in late in the morning. Once Doraemon is asleep, the user cannot access any icons (including the Status and Lights icons) until it wakes up.


The Doraemontchi has no Death sequence, and Doraemon/Dorami will instead leave in their time machine if neglected for too long, leaving an image of an open desk. Pressing C will show how many days it stayed and their weight. Pressing the A and C buttons together will allow the player to start over. The player will keep all of the previously earned items, but Doraemon/Dorami will have their day counter, weight, and DMP meters reset. As there is no internal memory, all progress is reset if the user replaces the batteries.


  • The Doraemontchi was the final licensed Tamagotchi release in the vintage era, and the only one to be rereleased since.
  • The Doraemontchi was the first vintage-era Tamagotchi release to be rereleased in its original form in the modern era, which would not happen again until the 2017 and 2018 rereleases of the classic Tamagotchi.
  • The Doramitchi marks the only time a gun has been portrayed on any Tamagotchi virtual pet, licensed or otherwise.
  • This is the first release to feature the option to change the device's language, and the only release of the vintage era to do so. While the Tamagotchi Pix has multiple languages, it cannot be changed after the initial setup.


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