Mothra Tamagotchi Tamagotchi Angel Genjintch Tamagotchi
This article is about a Japanese Tamagotchi release.
Tamagotchi (1996 Pet) Tamagotchi Angel Tamagotchi Ocean
This article is about an English Tamagotchi release.

The Tamagotchi Angel (てんしっちのたまごっち Tenshitchi no Tamagotchi, unofficially known as the Angelgotchi) was a Tamagotchi release that focuses on the afterlife of a Tamagotchi pet. It debuted in Japan in August 1997, and was released worldwide in February 1998.

A mobile phone version of the game was released later on. The mobile game was remade and released for smartphones as Tamagotchi L.i.f.e. Angel on February 26, 2014.

Shell and Screen Design

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The three designs for the original Japanese release.

The Tamagotchi Angel is the same size and shell as the original Tamagotchi; however, has also two angel wings on the sides of the screen. The wings are painted with glittering over instead of being printed like the rest of the shell, and can be either silver or gold, depending on the shell color.

The first production run of the Japanese models featured the original Tamagotchi-style icons, while the second run had newly designed icons exclusive to the Angel. The toilet icon was represented by a butt with wings on the Japanese version, while it is represented by a roll of toilet paper on the English version.


Angel Power

Angel Power (initialed AP, also known as てんしパワー Tenshi Power, or TP) is a special feature replacing weight and is affected through the intake of candy. When Tamagotchi Angel eats candy, a bat might show up in an attempt to steal it, and a successful theft will result in the loss of AP points and progress on the deeds meter. Angel Power primarily affects evolution during the teen, adult, and special stages and might also decrease if prayer calls are missed, or if the Angel is left alone for a period of time.

Motion & Sound Sensors

The Tamagotchi Angel has a sensor used for scaring away bats that appear when eating candies or calling the Tamagotchi back from strolls. The motion sensor reacts when it senses taps on the case of the Tamagotchi or when the Tamagotchi is being shaken. The sound sensor reacts to loud noises.


A door image sometimes appears on the Tamagotchi's screen. This means that the Tamagotchi has gone to a stroll. Usually, the Tamagotchi character will come back on its own after a certain amount of time, but it may be returned to the screen when selecting and using the "Praise" icon and then using the motion or the sound sensors. If a button is pressed during a specific point in the animation of the Tamagotchi being called back home, a special and strange image may appear instead of the usual sprite.


Tamagotchi Angel will pray at certain times during the day, When doing so, the Tamagotchi will beep, and will need praise. Doing so will raise its good deeds meter, and it is willing to do good deeds. In the event of reaching the teen and adult stages, when it prays, shooting stars will be falling in the background.


The Tamagotchi Angel, as well as the other original Tamagotchis, has only one game. The objective of the game is to dodge the incoming shooting stars. For each game, players must do this a minimum of three times.


When Tamagotchi Angel gets sick, a skull will show up on the screen. While sickness can occur from neglect, unlike other releases the Tamagotchi will not naturally get sick across its life and will become sick if the lights are turned off while it is awake. In the event of an imminent bad end, the Tamagotchi may become sick but remain unable to be cured even after dozens of doses until the tranformation sequence begins.


This icon is used to clean the poop off the screen. The icon for the original first wave releases featured a butt with wings, but for publishing reasons, it was changed to a roll of toilet paper or a rubber duck. Unlike on other releases, the Tamagotchi does not usually poop on a regular basis - rather, they will poop immediately after they stop praying.


While light functions remain the same as the standard Tamagotchi, turning them off during the day can cause the Angel to get sick by Gaikotchi or depart. As an adult, the chance of a bad end occurring as a result of a light-induced death falls drastically, but the chance of them departing is much higher.


The Tamagotchi Angel is the first release to feature two distinct death screens, one considered good and the other considered bad. Technically speaking, they are more akin to ending screens sequences than death sequences as the Tamagotchi does not die during them.

A good end will only occur if the Tamagotchi's time on Earth ends as an adult, and features the character crying in the middle of the screen as they prepare to say farewell. Pressing the B button will trigger a cutscene of a beam of light parting open like a curtain and the Tamagotchi ascending skyward represented by a black dot. On the Japanese version, the screen then scrolls to the right to show "Thanks!", while on the international releases the screen cuts to a shot full of twinkling stars.

A bad end will occur as a result of neglect, usually before adulthood. While turning off the lights constantly will eventually result in death, it will usually cause a good end after adulthood with the slight chance of a bad end occurring. The death animation consists of the character blinking back and forth between their normal form and Deviltchi (or on the international releases, a black egg or stone) while droning beeps play, before eventually settling on a screen showing Deviltchi floating next to a skull, or a screen showing the phrase "Bye bye!" on the international versions. Occasionally, the Tamagotchi may get sick before a bad end, and can take ridiculous numbers of medicinal dosages without effect until the death animation eventually begins.




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