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The Tamagotchi Connection Version 4 (known as the Tamagotchi Jinsei Version 4 outside America, or simply the V4) is the fourth Tamagotchi Connection virtual pet. It was released in October 2006 for Europe and January 2007 for North America.

It is mainly based on the Chou Jinsei Enjoi Tamagotchi Plus, while retaining features from previous Tamagotchi Connection models.

The Tamagotchi Connection Version 4 features new connection options, which allow the Tamagotchi to go to school or work, besides the option of connecting to other Tamagotchi pets. It could also be used to access TamaTown.

A secondary version called the Tamagotchi Connection Version 4.5 was released in 2007 and features a new roster of characters, games, and jobs.

Design[]

The shell is the same principle design as the Entama, sharing the angled antenna topped with a ball and infrared port at the top.

North American models feature a keychain ring, European models feature a ball chain, and Asian and Oceanian models feature bead charms on a rubber string, in the same style as the Entama.

Features[]

The V4 has several features used from Tamagotchi Connection Version 2Tamagotchi Connection Version 3, and the Entama. These include shopping, Tamatown access, mail, and points.

Games[]

The Version 4 has five games. Only the first one is available when the Tamagotchi is a baby, and the second unlocks when it evolves into a toddler. The rest are unlocked when it evolves into a teen. As with previous Connection releases, The Tamagotchi needs to be at least 3g over their base weight in order to play a game.

  • Jumping Rope: A jumping rope will swing around the character and the player needs to time it right and press any button to make the character jump over the rope successfully. To win, they should jump over the rope 30 times.
  • Mimic: A challenger will go through a sequence of poses before settling on one. The player's Tamagotchi will then start going through the same order of poses, and they have to press B when the Tamagotchi is on the matching pose. This game has a "best in 3" scoring system, so even if the player makes a mistake in a round, they have one more chance. This game has 6 rounds.
  • Shape: Different shapes will descend on the left and right. The player has to press B to change their shape at the bottom of the screen until it matches the closest shapes, and press A or C to send it to the correct side and make the matching shape disappear. The player should hit 30 shapes and they will lose if a falling shape reaches the bottom of the screen.
  • Dance: There will be three circles on the top of the screen to represent the A, B, and C buttons. When the circles are filled, the player has to press the matching buttons in time to make their Tamagotchi dance. Sometimes two circles will be filled, and the player should press both buttons at the same time.
  • Flag: The Tamagotchi will be holding white and black flags and flags will appear above them as well. They need to raise the matching colored flag. The player should press A for black flags and B for white flags. As the game goes on, there are tricks that might confused the player. Sometimes the flag above will appear on the opposite side of the matching color, and sometimes small decoy flags will pop up (and no button should be pressed).

Mail[]

The mail feature, which replaces the "light" function, is slightly different from its Entama counterpart. The Entama received letters, newspapers (in the morning) and important notices, while the V4 uses letters, important notices, and Fortune Stars.

The Stars, when read, predict a Tamagotchi's fortune in 3 categories: Points, Love, and Skills. The number of stars signifies the strength of the character's fortune in each of the categories; one star signifies negative fortune, two stars signifies neutral fortune and three features positive fortune. Positive fortunes result in the specified category improving; for example, if a Tamagotchi received a positive Point fortune, it would receive more points after winning a game, while a positive Skill fortune would mean gaining six skill points as opposed to five.

The V4's letters also differ from the Entama's. The Entama had actual letters, with words that the player scrolls through. The V4, in turn, has images that depict what is written on the letter itself.nThe Important Notice letters are still the same between the V4 and the Entama. They both are received during important events in the Tamagotchi's life, such as graduating from school or getting a new job. This feature replaced the light feature, as the Tamagotchi now turns the lights off by itself when it goes to bed.

Skill Points[]

Another feature from the Entama, Skill Points, are used with the V4. Games and food items increase certain skills, such as Intelligence (pencil symbol), Art (sparkle symbol), and Kindness (flower symbol). The skill points directly affect what jobs a Tamagotchi can receive and what characters it can become.

Tamatown Access[]

Like the Tamagotchi Connection Version 3, the V4 has access to the TamaTown website to play games and receive travel items. However, the Login/Logout system has been modified to be more similar to the Japanese counterpart, changing the 10-digit password into a 14-digit password that included letters A through F as well as numbers. With the inclusions of jobs and education, many aspects of Tamatown were altered to fit the new circumstances, including making the preschool and offices available to be visited.

School & Jobs[]

Not too different from the Entama's feature, the V4 also has the ability to receive an education and, eventually, a job. However, many differences are present.

  • Tamagotchi characters now go to school or work when the owner decides. This is done by going to the "Connection" icon, selecting "Work" and pressing B when the "Away" sign appears.
  • The minigame for teen Tamagotchis has been altered. When the three presents appear, the Skill icon goes into the far right box, and then the boxes flash to resemble two presents switching place, making it easier for owners to win the game.
  • The V4 also has a minigame available for each job. As there are 15 jobs, there are 21 minigames on the toy in total (including the box game for teens). If a Tamagotchi gets all O's for a selected job, it will apply for that job. If not, it will be asked again later.
  • Ojitchi and Otokitchi will not continue their previous career. Instead, the King appears and hands them a cane, announcing their retirement. If the player selects "Work" anytime after with their retired character, they take a stroll through Tamatown and stop by where they previously worked.

Education[]

Preschool[]

The Tamagotchi attends preschool when they're a child. When they go to class, Ms. Frill will dance with them and the Tamagotchi will try to mimic their moves. A small amount of skills points from a random category will then be awarded to the them if they successfully dance.

School[]

The Tamagotchi attends school when they're a teen. They will have the option to pick a teacher and each of the three teachers gives skill points from one category:

The teacher will hide the skill point in one of three gift boxes which will shuffle around and the Tamagotchi must pick the right box in order to gain skill points (up to 3). School can be visited as many times as desired, but the Tamagotchi will stop earning skill points after the 10th visit in a day.

List of Jobs[]

There are 15 jobs, 5 for each skill point category.

Intelligence Jobs[]

  • Hospital: The user must catch hearts in their bag by moving it left (A button) and right (B button) while avoiding the skulls.
  • Bank: Minigame is the same as Hospital.
  • School: The user has a certain amount of time to collect a certain amount of an item specified in the top right corner with a number. They can move to a different screen with the C button, select an item with A, and grab the item with B.
  • Laboratory: A picture of one of three items will be shown. The A, B, and C button must be used to select the matching item on the bottom
  • TV Studio: A little pointing arrow will move across the screen and there will be a sequence of arrows below it. When the arrow moves over an arrow, the corresponding button must be pressed. A represents <, B represents a circle, and C represents >

Art Jobs[]

  • Rock Star: The Tamagotchi will be singing into a microphone. Minigame is same as TV Studio.
  • Bakery: A picture of an item will appear in the top right corner. When the claw moves over the item that matches the picture, press the B button to grab it.
  • Hairdressers: A Tamagotchi will sit down in front of the user's Tamagotchi. Arrows will appear on the screen and and the corresponding buttons must be pressed to wash the Tamagotchi's hair.
  • Fashion Designer: Minigame is the same as School.
  • Florists: Minigame is the same as Bakery.

Social Jobs[]

  • Travel Guide: The Tamagotchi will be driving a bus and must avoid running into flowers. Pressing A will move the bus up and pressing B will move it down.
  • Fire Fighter: The Tamagotchi will be sitting in a machine spouting water. The B button must be pressed when they are lined up with the + sign on the house on fire.
  • Kindergarten: The Tamagotchi must count how many toddlers get into the bus. The toddlers will go on and off the bus, and the right number must be selected at the end.
  • Restaurant: Minigame is the same as Laboratory.
  • Amusement Park: The Tamagotchi will be catching balloons. When the balloons are low enough, the Tamagotchi must be moved under it using A or C. Pressing B will make them jump to catch it.

List of Codes[]

User can enter shop codes by visiting the shop and pressing the A button rapidly 4 times until the shopkeeper makes a surprised face. Codes can then be entered by pressing the A, B, and C buttons in the needed order.

Tamagotchi-Connection shopkeeper-cheat-codes

Shop[]

If the player were to input all 5 passwords, the last item they obtained would be replaced by a Cell Phone item. Inputting the passwords again would make the item available for purchase. Note that the first time a code is entered, it is free, but after that they must be purchased. Therefore, it's always recommended to enter the CD3 code last, since that one will remain free.

Item Shop Code Cost (points)
CD3 CAAA BACB 0
Steak ACAB ACAC 1400
Love Potion CCBA AABB 7000
Clone BAAB ACBA 14000
Pen BBCA CCCA 15000

Cell Phone[]

Once all the secret codes are entered once, the Tamagotchi will be given the Cell Phone item, which they can use to call other characters. Note that some characters require the Tamagotchi to be an adult. The Parent and Grandparent will also only work provided the generation number is greater than 1st and 2nd respectively.

Character Phone Code
Parent AABA CCBB
Grandparent CCAC BCBA
Preschool Teacher AACC CABA
Turtle Teacher ACCB CAAB
Flower Teacher CBBC BABB
Canvas Teacher BBAC CAAB
Tama King BABC AAAB

Glitches[]

What makes the V4 infamous is its vast amount of glitches contained within. There have been reports of the Matchmaker bringing child and teen characters, multiple Matchmaker characters, characters of the same gender as the owner's Tamagotchi, and black bars that freeze the Tamagotchi completely and force the owner to reset.

Other glitches include foods disappearing from the food menu, items such as balls appearing as food, letters in names changing, and adult V4 characters being able to mate with teen characters on previous versions. Most of these glitches are eradicated in the second wave of designs. A simple way to confirm that a Tamagotchi isn't corrupted is to test the ROM.

The Great Tamagotchi Fan Shell-ection Contest[]

V4gitd

The winning glow-in-the-dark Tamagotchi shell design.

The Great Tamagotchi Fan Shell-ection Contest was a competition held on Tamagotchi.com beginning on July 22, 2006. The name is a play on the word "Shell", which is used to describe colors and designs for Tamagotchis, "Selection" (to select), and "Election".

The contest consisted of four different shell designs being posted on the website each week, and fans got to vote which one to be the new shell design for the V4. 12 shell designs were shown in total, and the Glow-In-The-Dark design was announced the winner in December 2006. The rest of the shells, despite not getting the highest votes, were eventually released as well.

Gallery[]

Promotional Images[]

Commercials[]

External links[]

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